

It is also possible for Sims to die due to natural causes such as old age or illness, or more odd occurences such as getting hit by a meteorite. Sims sometimes use middle finger gestures (blurred), and swear words (bleeped) when they are particularly upset about something. The violence in the game though is extremely mild and cartoony. Mean interactions include yell at, argue, slap, fight, insult, poke, and so on. There are mean and romantic interactions in the game, so be weary of that. If you click on another Sim, a menu pops up with different social interactions that can be used on them. Language in the game is not an issue since the Sims speak "Simlish," a nonsensical language that cannot be understood, and it is very funny to listen to your Sims interact in this otherworldly language. When Sims use the toilet or take a shower or bath, or if they simply go in the nude, sensitive parts are pixelated. Needs include Hunger, Bladder, Social, Fun, Hygiene, Sleep, and Comfort. The Sims have various wants and needs that you have to fulfill in order for them to remain happy and healthy, unless you want to feel the wrath of your angry, depressed Sims. The Sims 3 really does inspire the player to unleash their creativity.

Players can design the homes of their Sims, make them visit locations around town, build relationships with other Sims, and get jobs, just like in real life. Those who have had the privilege of playing The Sims 3 know that there is an undeniable charm about it, and there are plenty of laugh-out-loud moments that make for a consistently humorous experience. It is an open-ended life simulation game, meaning that there are no specific missions to partake in. It is a highly addictive game, but it can get boring fast if you don't find new ways to play. It is up to the player what sorts of activities they want to engage in, and they are free to choose how they want their Sims to live. The game may have a Teen ESRB rating, but it is perfectly fine for the tweens. The Sims 3 is the top-selling PC game of all-time for a reason.

